This collection highlights my UI art and design contributions to New World: Aeternum. My work centered on crafting intuitive and visually cohesive interfaces that supported both gameplay and immersion. I collaborated on the design and layout of the crafting system, creating screens that balanced clarity with the game’s rich visual style. In addition, I designed popups and icons for the world map, ensuring that information was both accessible and thematically aligned with the game’s aesthetic. My responsibilities also included the creation of iconography across multiple gameplay systems, as well as UI screens for the PvP mode Outpost Rush, where clarity and readability were crucial in the fast-paced, competitive environment.
Motion Comp of crafting a Epic fixed name item
Motion Comp exploration for Victory on Community Event: Outpost Rush
Motion Comp exploration for Community Event widget: Outpost Rush