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Batman: Arkham Origins Blackgate

This collection showcases a selection of my UI work for Batman Arkham Origins: Blackgate, developed at Armature Studio and published by Warner Bros. While some of the examples are early concept mockups and not fully representative of the final shipped product, they highlight the breadth of my responsibilities on the project. I was tasked with the design, creation, and in-engine implementation of all in-game UI elements, including motion design and animation, across both the PlayStation Vita and Nintendo 3DS platforms.

The game’s interface was crafted in two distinct visual languages: the front-end menus embody a distressed, urban aesthetic, while the in-game HUD was conceived to feel like a prototype Batcomputer that Batman himself might have assembled, functional but unfinished, with glitches, code streams, and system anomalies subtly animating in the background. This approach, inspired by the visual tone of Batman: Arkham Origins, drew heavily from old Linux-based terminals and 1980s computer interfaces. The intent, guided by the Art Director, was to create an experience that reflected Batman’s duality: his reliance on raw, improvised technology contrasted with a polished but imperfect veneer of control.

PlayStation Vita Start Screen

PlayStation Vita Start Screen

Nintendo 3DS Start Screen

Nintendo 3DS Start Screen

PlayStation Vita Main Menu

PlayStation Vita Main Menu

Nintendo 3DS Main Menu

Nintendo 3DS Main Menu

PlayStation Vita Select Save Game

PlayStation Vita Select Save Game

Nintendo 3DS Select Save Game

Nintendo 3DS Select Save Game

PlayStation Vita Concept Art Gallery

PlayStation Vita Concept Art Gallery

Nintendo 3DS Concept Art Gallery

Nintendo 3DS Concept Art Gallery

PlayStation Vita Movie Gallery

PlayStation Vita Movie Gallery

Nintendo 3DS Movie Gallery

Nintendo 3DS Movie Gallery

PlayStation Vita HUD

PlayStation Vita HUD

Nintendo 3DS HUD

Nintendo 3DS HUD

Story line hint system motion comp

New Item Acquired motion comp

Detective Vision and scanning motion comp

Map screen motion comp

Nintendo 3DS Map Screen

Nintendo 3DS Map Screen

PlayStation Vita Map HUB

PlayStation Vita Map HUB

Nintendo 3DS Map HUB

Nintendo 3DS Map HUB

PlayStation Vita Inventory

PlayStation Vita Inventory

Nintendo 3DS Inventory

Nintendo 3DS Inventory

PlayStation Vita Equipment Details: Batclaw

PlayStation Vita Equipment Details: Batclaw

Nintendo 3DS Equipment Details: Batclaw

Nintendo 3DS Equipment Details: Batclaw

PlayStation Vita Equipment Details: Explosive Cartridge

PlayStation Vita Equipment Details: Explosive Cartridge

Nintendo 3DS Equipment Details: Explosive Cartridge

Nintendo 3DS Equipment Details: Explosive Cartridge

PlayStation Vita Equipment Details: Crypto Sequencer

PlayStation Vita Equipment Details: Crypto Sequencer

Nintendo 3DS Equipment Details: Crypto Sequencer

Nintendo 3DS Equipment Details: Crypto Sequencer

PlayStation Vita Equipment Details: Rush System

PlayStation Vita Equipment Details: Rush System

Nintendo 3DS Equipment Details: Rush System

Nintendo 3DS Equipment Details: Rush System

PlayStation Vita Detective Cases: Overview

PlayStation Vita Detective Cases: Overview

Nintendo 3DS Detective Cases: Overview

Nintendo 3DS Detective Cases: Overview

PlayStation Vita Detective Cases: Case Details

PlayStation Vita Detective Cases: Case Details

Nintendo 3DS Detective Cases: Case Details

Nintendo 3DS Detective Cases: Case Details

PlayStation Vita Detective Cases: Item Details

PlayStation Vita Detective Cases: Item Details

Nintendo 3DS Detective Cases: Item Details

Nintendo 3DS Detective Cases: Item Details

PlayStation Vita Detective Cases: Solved

PlayStation Vita Detective Cases: Solved

Nintendo 3DS Detective Cases: Solved

Nintendo 3DS Detective Cases: Solved

Blue Crypo Sequencer motion comp